﻿capital = 1035 # Nanjing

oob = "tabrasa_1936CHI"


IF = {
	limit = {
		has_dlc = "No Compromise, No Surrender"
	}
	recruit_character = CHI_carsun_chang
	recruit_character = CHI_soong_ching_ling
	recruit_character = CHI_zhang_fakui
	recruit_character = CHI_feng_yuxiang
	recruit_character = CHI_jiang_guangnai
	recruit_character = CHI_cai_tingkai
	recruit_character = CHI_chen_mingshu
	recruit_character = CHI_chan_chak
	recruit_character = CHI_chen_lifu
	recruit_character = CHI_du_yuesheng
	recruit_character = CHI_huang_jinrong
	recruit_character = CHI_chu_minying
	recruit_character = CHI_mei_siping
	recruit_character = CHI_zhou_fohai
	recruit_character = CHI_hu_hanmin
	recruit_character = CHI_zou_lu
	recruit_character = CHI_y_c_james_yen
	recruit_character = CHI_liang_shuming
	recruit_character = CHI_zou_taofen
	recruit_character = CHI_tao_xingzhi
	recruit_character = CHI_shen_junru
	recruit_character = CHI_shi_liang
	recruit_character = CHI_chang_kia_ngau
	recruit_character = CHI_wong_tsu
	recruit_character = CHI_chu_chia_jen
	recruit_character = CHI_dai_jitao
	recruit_character = CHI_zhang_guotao_kmt
	recruit_character = CHI_jiang_baili
	recruit_character = CHI_zhang_zhizhong
	recruit_character = CHI_chen_bijun
	recruit_character = CHI_chen_gongbo
	recruit_character = CHI_gao_zongwu
	recruit_character = CHI_wang_chonghui
	recruit_character = CHI_mao_renfeng
	recruit_character = CHI_hsu_huang_sheng
	recruit_character = CHI_xu_tingyao
	#recruit_character = CHI_wan_fulin
	recruit_character = CHI_zhu_shaoliang
	recruit_character = CHI_jiang_dingwen
	recruit_character = CHI_jiang_dingwen_admiral
	recruit_character = CHI_zheng_qi
	recruit_character = CHI_shen_honglie
	recruit_character = CHI_gui_yongqing
	recruit_character = CHI_chen_qingyun
	recruit_character = CHI_teng_chie
	recruit_character = CHI_huang_qixiang
	recruit_character = CHI_ju_zheng
	recruit_character = CHI_li_huang
	recruit_character = CHI_zhang_qun
	recruit_character = CHI_sun_fo
	recruit_character = CHI_zhang_lan # Needs to be able to be transferred to PRC as well
	recruit_character = CHI_symeon_du
	recruit_character = CHI_zhu_jiahua
	ELSE = { 
		recruit_character = CHI_zhang_xueliang 
		recruit_character = CHI_gu_zhutong # Sent to Sichuan
		recruit_character = CHI_fu_zuoyi # Sent to Shaanxi
		recruit_character = CHI_chen_jitang # Should be available in CHI at some point
		recruit_character = CHI_li_zongren # Should be available in CHI at some point
		recruit_character = CHI_bai_chongxi # Should be available in CHI at some point
		recruit_character = CHI_yu_hanmou # Should be available in CHI at some point
		recruit_character = CHI_fang_zeyi # Communist
		recruit_character = CHI_bo_yibo # Communist
		recruit_character = CHI_zhu_de # Communist
		recruit_character = CHI_zhang_guotao # In PRC content 
		recruit_character = CHI_huang_shen # Not a real person
	}
}
recruit_character = CHI_weng_wenhao
recruit_character = CHI_random_prince_of_terror 
recruit_character = CHI_chiang_kaishek
recruit_character = CHI_wang_jingwei
recruit_character = CHI_tu_yuming
recruit_character = CHI_hsueh_yueh
recruit_character = CHI_tai_anlan
recruit_character = CHI_wang_yaowu
recruit_character = CHI_sun_li_jen
recruit_character = CHI_hu_zongnan
recruit_character = CHI_wei_lihuang
recruit_character = CHI_chen_cheng
recruit_character = CHI_wang_shuming
recruit_character = CHI_zhou_zhirou # Shared in pre-sea
recruit_character = CHI_xiao_yisu
recruit_character = CHI_chen_shaokuan
recruit_character = CHI_he_yingqin
recruit_character = CHI_gao_zhihang
recruit_character = CHI_h_h_kung
recruit_character = CHI_chen_guofu
recruit_character = CHI_chiang_ching_kuo
recruit_character = CHI_chen_yi
recruit_character = CHI_soong_mei_ling
recruit_character = CHI_lin_sen
recruit_character = CHI_wang_ganchang 
recruit_character = CHI_dai_li # Shared in pre-sea
recruit_character = CHI_t_v_soong # Shared 
recruit_character = CHI_alexander_von_falkenhausen # Shared 
recruit_character = CHI_claire_lee_chennault # Shared 
recruit_character = CHI_kwong_jiang # Shared 

if = {
	limit = {
		has_dlc = "No Compromise, No Surrender"
	}
	CHI_chen_shaokuan = {
		set_character_flag = can_flip_to_prc
	}
	CHI_zhang_zhizhong = {
		set_character_flag = can_flip_to_prc
	}
}


# Starting tech
set_technology = {
	infantry_weapons = 1
	gw_artillery = 1
	interwar_antiair = 1
	interwar_antitank = 1
	basic_train = 1
	motorised_infantry = 1
	tech_support = 1
	basic_train = 1
	tech_trucks = 1 
}
add_equipment_to_stockpile = { type = train_equipment_1 amount = 75 producer = GER }


if = {
	limit = { has_dlc = "By Blood Alone" }
		set_technology = {
			aa_lmg = 1
			engines_1 = 1
			early_bombs = 1
			aircraft_construction = 1
			iw_small_airframe = 1
			iw_medium_airframe = 1
		}
	create_equipment_variant = {
		name = "He 51" #also covers Ar 68
		type = small_plane_airframe_0
		modules = {
			fixed_main_weapon_slot = light_mg_2x
			engine_type_slot = engine_1_1x
			special_type_slot_1 = empty
		}
	}
	create_equipment_variant = {
		name = "Ju 86"
		type = medium_plane_airframe_0
		modules = {
			fixed_main_weapon_slot = medium_bomb_bay
			fixed_auxiliary_weapon_slot_1 = empty
			fixed_auxiliary_weapon_slot_2 = empty
			fixed_auxiliary_weapon_slot_3 = empty
			engine_type_slot = engine_1_2x
			special_type_slot_1 = lmg_defense_turret
			special_type_slot_2 = lmg_defense_turret
			special_type_slot_3 = empty
			special_type_slot_4 = empty
		}
	}	
	else = {
		set_technology = {
			early_fighter = 1
			early_bomber = 1
		}
	}
}	

if = {
	limit = {
		NOT = { has_dlc = "No Step Back" }
	}
	set_technology = { 
		gwtank = 1
	}
}

if = {
	limit = {
		has_dlc = "No Step Back"
	}
	set_technology = { 
		gwtank_chassis = 1
		
	}
}



if = {
	limit = {
		has_dlc = "Man the Guns"
	}
	set_technology = {
		basic_naval_mines = 1
		early_ship_hull_light = 1
		early_ship_hull_cruiser = 1
		basic_battery = 1
		basic_dp_light_battery = 1
		basic_torpedo = 1
		coastal_defense_ships = 1
	}
}
if = {
	limit = { not = { has_dlc = "Man the Guns" } }
	set_technology = {
		early_destroyer = 1
		early_light_cruiser = 1
	}
}

if = {
	limit = { has_dlc = "Man the Guns" }
	# Destroyers #
	create_equipment_variant = {
		name = "Jianwei Class"			
		type = ship_hull_light_1
		name_group = CHI_DD_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_battery_slot = dp_light_battery_1
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			mid_1_custom_slot = empty
			rear_1_custom_slot = empty
		}
	}
	# Light Cruisers #
	create_equipment_variant = {
		name = "Haiqi Class"					
		type = ship_hull_cruiser_1
		name_group = CHI_CL_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_battery_slot = ship_medium_battery_1
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = cruiser_ship_engine_1
			fixed_ship_armor_slot = ship_armor_cruiser_1
			fixed_ship_secondaries_slot = dp_ship_secondaries_1
			mid_1_custom_slot = ship_torpedo_1
			mid_2_custom_slot = empty
			rear_1_custom_slot = ship_airplane_launcher_1
		}
	}
	# Costal Defense #
	create_equipment_variant = {
		name = "Hairong Class"
		type = ship_hull_cruiser_coastal_defense_ship
		name_group = CHI_CA_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_battery_slot = ship_heavy_battery_1
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_engine_slot = cruiser_ship_engine_1
			fixed_ship_armor_slot = ship_armor_cruiser_1
			fixed_ship_secondaries_slot = dp_ship_secondaries_1
			mid_1_custom_slot = dp_ship_secondaries_1
			mid_2_custom_slot = empty
			rear_1_custom_slot = empty
		}
	}
}





if = {
	limit = {
		has_dlc = "La Resistance"
	}
	set_technology = {
		armored_car1 = 1
	}
}

set_convoys = 50
set_research_slots = 4
set_stability = 0.2
set_war_support = 0.5
add_political_power = 2000
add_manpower = 50000
add_equipment_to_stockpile = { type = infantry_equipment_0 amount = 10000 producer = CHI }


set_popularities = {
	democratic = 25
	fascism = 25
	communism = 25
	neutrality = 25
}



add_ideas = {
	german_advisors
}

if = {
	limit = {
		NOT = {
			has_dlc = "Waking the Tiger"
		}
	}
	add_ideas = {
		CHI_communist_uprisings
	}
}


if = {
	limit = {
		has_dlc = "Waking the Tiger"
	}		
	add_ideas = {
		CHI_nine_power_treaty
		CHI_army_corruption_1
		CHI_ineffective_bureaucracy
		CHI_incompetent_officers
		free_trade
		CHI_hyper_inflation_1
	}
}
save_global_event_target_as = WTT_current_china_leader


1939.1.1 = {


	if = {
		limit = { has_dlc = "Waking the Tiger" }
		complete_national_focus = CHI_unified_industrial_planning
		complete_national_focus = CHI_mission_to_germany
		complete_national_focus = CHI_rural_reconstruction_movement
		complete_national_focus = CHI_british_cooperation
		unlock_national_focus = CHI_fighter_purchases
		complete_national_focus = CHI_mission_to_the_us
		complete_national_focus = CHI_mission_to_the_soviet_union
		complete_national_focus = CHI_hire_chennault
		complete_national_focus = CHI_rapprochement_with_soviet_union
		complete_national_focus = CHI_invite_soviet_advisers
		complete_national_focus = CHI_military_affairs_commission
		complete_national_focus = CHI_burma_road
		unlock_national_focus = CHI_the_soviet_volunteer_group
		complete_national_focus = CHI_bureau_of_investigation_and_statistics
		complete_national_focus = CHI_camco
		complete_national_focus = CHI_three_principles_of_the_people
		complete_national_focus = CHI_army_reform
		complete_national_focus = CHI_nationalism

	}



	if = {
		limit = { 
			NOT = { has_dlc = "No Compromise, No Surrender" }
		}
		remove_ideas = CHI_army_corruption_1
		add_ideas = {
			#national spirits
			CHI_hyper_inflation_1
			CHI_nine_power_treaty
			CHI_army_corruption_2
			CHI_ineffective_bureaucracy
			CHI_incompetent_officers
			free_trade
			CHI_military_affairs_commission
		}
	
	set_global_flag = fall_of_nanjing
	create_faction_from_template = faction_template_chinese_united_front
	add_to_faction = PRC
	remove_opinion_modifier = { target = PRC modifier = hostile_status }
	#load_oob = "CHI_united_front"
	set_global_flag = CHI_unite
	

}

set_politics = {
	ruling_party = neutrality
	last_election = "1936.1.1"
	election_frequency = 48
	elections_allowed = no
}



add_opinion_modifier = { target = PRC modifier = hostile_status }

